Using the airship ‘Lady of the Night’, the party and associates travel to the Hammond Mein; the land centered around the divergence of the great river into the rivers Blood and Destiny. They are on a mission to gather intel on their enemies at Kangthorn. They avoid the central areas around Kangthorn in favor of visiting the smaller settlements to the south of ‘The Blood’ river. It takes a bit, but eventually they find some answers in the small settlement of Marg. The chief of Marg tells them of a war brewing between two chiefs in the north.
So’Drag and So’Divk, brothers; now make war upon each other. It is rumored that So’Drag is stronger, but So’Divk has been receiving support from Kangthorn; an army of Kangthorn wyverns keep So’Drag from using their own wyverns against So’Divk. He doesn’t know the nature of the conflict, but this ‘support’ by the Kangthorn is unusual. In the past the capital has been content to let other chiefs fight there own battles. Many of the outer kingdoms of Hammond Mein view this conflict and the capitals support as suspicious.
Journeying deeper into the Hammond Mein, the party decides to visit So’Drag personally. Through diplomacy and using there magical ring of detection, the party tracks down a source of demonic influence. They decide to act, but are caught before they could get to the bottom of the mystery. They are quickly captured and imprisoned in the dungeon; with Greyfalcon (Scin) being interrogated a bit. Sometime during the night, So’Drag’s wife ‘Disa’ visits the party and asks some questions, the answers she receives leads to her investigating the claims of demonic power for herself.
Shortly after she departs, she returns and releases the party; having discovered the truth about these demons first hand. Disa and the party then talk her husband So’Drag into seeking reconciliation with So’Divk. She and Viper journey alone to So’Divk in order to bring peace to the two brothers. They return successful, both So’Divk and his court are free from demonic influence and the support of Kangthorn has been politely returned.
With this new information and only two major players in the region (besides Kangthorn) left to investigate, they decide to visit the reclusive and powerful ruler of Talisoka. Though not the largest kingdom, the ruler of Talisoka is rumored to be a powerful wizard. An Orc mage is rarer then an Dwarves one.
Note: Talisoka is the name of the kingdom, the citadel/capital of the kingdom, and the man himself. Such are the naming conventions among the Orc.